Conference Overview
The conference on Human Vision and Electronic Imaging explores the role of human perception and cognition in the design, analysis, and use of electronic media systems. Over the years, it has brought together researchers, technologists, and artists, from all over the world, for a rich and lively exchange of ideas. We believe that understanding the human observer is fundamental to the advancement of electronic media systems, and that advances in these systems and applications drive new research into the perception and cognition of the human observer. Every year, we introduce new topics through our Special Sessions, centered on areas driving innovation at the intersection of perception and emerging media technologies.
We are also proud to announce that IS&T is now publishing the Journal of Perceptual Imaging, the journal of the HVEI community, to publish peer-reviewed papers at the intersection of Human Vision/Cognition, Imaging/Media, and Art.
2024 Conference Topics
Perceptually-based algorithms, metrics, and methods
Perception-based machine-learning; Image and video quality and compression; Image and video analysis and understanding; Texture, lighting, material appearance, and rendering
Higher-level issues in image and video quality
Quality of experience, task-based quality assessment, aesthetics, emotion, and context
Fundamental and applied research in human perception and cognition
Psychophysical, neurophysiological, and computational approaches to human spatial, temporal, color, and stereo perception
Visual cognition
Visual attention and saliency, visual search, pattern recognition, perceptual organization, and semantics
Perceptual and cognitive opportunities for emerging technologies
Perceptual studies/algorithms on AR/VR, social networks, big data visualization, data analytics, medical imaging, mobile computing, and digital humanities
Perception modalities
Visual, auditory, haptic, olfactory, and taste perception, and cross-sensory interactions
Perception, art, and aesthetics
Fine arts and design, integrating artistic and scientific insights on perceptual phenomena
2024 Special Sessions
HVEI 2024 Banquet
The first HVEI Banquet was organized in 1998 to celebrate the tenth anniversary of the conference. Since that time, the annual HVEI Banquet has become a beloved conference tradition, providing an opportunity to hear from an interesting speaker, as well as reminisce, cogitate, and speculate with colleagues in this exciting multidisciplinary field. Details are generally finalized in the late fall and a sign-up form is distributed by email, as well as posted on this conference page. There is an additional charge for this event.
Visual Quality Across Displays and Viewing Conditions
We are interested in methods intended to measure/model/improve perceived image quality for electronic displays, including HDR, OLED and VR/AR displays. We are particularly interested in the methods that involve models of the visual system and those that account for the viewing conditions (ambient light and viewing distance). This special session is co-organized with the Image Quality & System Performance (IQSP) Conference. We welcome submissions in the following areas:
- Display as a factor of the quality of experience
- The effect of display resolution, size, and viewing distance on the visibility of image/video distortions or overall image quality
- The effect of ambient light and display brightness on the visibility of image/video distortions or overall image quality
- Quantifying the quality degradation due to display distortions
- Standards related to perceived display quality
- Perception-motivated display algorithms
- Display-adaptive video/image processing
- Visual models and metrics for quantifying display quality
- Perceptual measurements of display quality
- Human visual perception in display design
- Human perception and new display technologies
Awards
Past winners
2024 Committee
Conference Chair
Damon Chandler, Ritsumeikan University (Japan)
Rafal Mantiuk, University of Cambridge (UK)
Program Committee
Kjell Brunnström, RISE Research Institutes of Sweden AB (Sweden)
Claus-Christian Carbon, University of Bamberg (Germany)
Alexandre Chapiro, Meta Reality Labs (US)
Scott Daly, Dolby Laboratories, Inc. (US)
Ulrich Engelke, Commonwealth Scientific and Industrial Research Organisation (Australia)
Elena Fedorovskaya, Rochester Institute of Technology (US)
James Ferwerda, Rochester Institute of Technology (US)
Jennifer Gille, Oculus VR (Us)
Sergio Goma, Qualcomm Technologies Inc. (US)
Yasuhiro Inazumi, Yamanashi Eiwa College (Japan)
Hari Kalva, Florida Atlantic University (US)
Stanley Klein, University of California, Berkeley (US)
Lukáš Krasula, Netflix (US)
Guillaume Lavoue, Ecole Centrale de Lyon (France)
Patrick Le Callet, Université de Nantes (France)
Lora Likova, The Smith-Kettlewell Eye Research Institute (US)
Mónica López-González, La Petite Noiseuse Productions (US)
Rafal Mantiuk, University of Cambridge (UK)
Mark McCourt, North Dakota State University (US)
Laura McNamara, Sandia National Laboratories (US)
Jeffrey Mulligan, PRO Unlimited (US)
Thrasyvoulos Pappas, Northwestern University (US)
Adar Pelah, University of York (UK)
Sylvia Pont, Technische Universiteit Delft (the Netherlands)
Hawley Rising, Consultant (US)
Bernice Rogowitz, Visual Perspectives (US)
Sabine Süsstrunk, École Polytechnique Fédérale de Lausanne (Switzerland)
Christopher Tyler, Smith-Kettlewell Eye Research Institute (US)
Andrew Watson, Apple Inc. (US)
Michael Webster, University of Nevada, Reno (US)