IMPORTANT DATES

2021
Journal-first submissions deadline
8 Aug
Priority submissions deadline 30 Jul
Final abstract submissions deadline 15 Oct
Manuscripts due for FastTrack publication
30 Nov

 
Early registration ends 31 Dec


2022
Short Courses
11-14 Jan
Symposium begins
17 Jan
All proceedings manuscripts due
31 Jan

3D Imaging and Applications 2022

Conference keywords: 3D imaging, 3D data processing, 3D shape indexing and retrieval, 3D compression, 3D reconstruction

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ATTENTION: EI 2022 will occur live ONLINE. 
The program will include a variety of opportunities to interact with colleagues and presenters live, in formal and informal settings. IS&T is committed to providing the best online experience possible and supporting the community in light of travel/reimbursement restrictions. Join us for EI 2022 . . . submit your work today!

Conference Overview

Scientific and technological advances during the last decade in the fields of image acquisition, data processing, telecommunications, and computer graphics have contributed to the emergence of new multimedia, especially 3D digital data. Modern 3D imaging technologies allow for the acquisition of 3D and 4D (3D video) data at higher speeds, resolutions, and accuracies. With the ability to capture increasingly complex 3D/4D information, advancements have also been made in the areas of 3D data processing (e.g., filtering, reconstruction, compression). As such, 3D/4D technologies are now being used in a large variety of applications, such as medicine, forensic science, cultural heritage, manufacturing, autonomous vehicles, security, and bioinformatics. Further, with mixed reality (AR, VR, XR), 3D/4D technologies may also change the ways we work, play, and communicate with each other every day.

In 2022, the 3DIA conference seeks high-quality abstracts and paper presentations featuring novel research and applications in the broad areas of 3D/4D acquisition, processing, transmission, visualization, analysis, and interaction. In particular, the combination of 3D capture, telepresence, and streaming to comprise the digital human experience is of interest. Both research that describes scientific advances in these areas and research that describes applications of these areas is invited. Given the accelerated rate of adoption of 3D technologies in a wide array of fields and applications, academic researchers and industrial experts alike are welcome to take part in this conference and its discussions.

2022 Conference Topics

Related to data

  • 3D/4D, and multimodal imaging systems
  • 3D/4D acquisition devices and methodologies
  • 3D/4D imaging metrology
  • 3D/4D data preprocessing and filtering
  • Multi-view data integration
  • Representations: models, tools for transformation, simplification
  • Analysis: feature extraction, segmentation, classification, pattern recognition
  • 3D shape indexing and retrieval
  • 3D encoding, compression
  • Security: encryption, watermarking
  • Scene analysis: from 2D views to 3D reconstruction and interpretation
  • 3D scene or model reconstruction from video, standard cameras, or time-of-flight cameras
  • Quality assessment
  • 3D printing: protect 3D models, extracting watermark from printed model
  • Hardware/software implementations
  • Graphics processing unit (GPU) assisted 3D acquisition, processing, visualization
  • Machine learning enabled 3D imaging, processing

For application domains

  • Multimedia services
  • Computer aided design (CAD)
  • Cultural heritage
  • Computer graphics, gaming
  • Tourism (e.g., virtual museum tours)
  • Medical imaging and analysis
  • Machine vision
  • Geographical information systems (GIS)
  • 3D imaging technology
  • 3D printing
  • 3D visualizations, displays
  • Virtual reality
  • Augmented reality
  • Telepresence
  • 3D digital humans
  • Forensic science
  • Autonomous vehicles
  • Additive manufacturing
  • Medicine and telemedicine (telehealth)

2022 Special Sessions

TBA

Awards

Best Paper Award
Best Student Paper Award

Past winners

2022 Best Paper
Joao Prazeres, Manuela Pereira, and Antonio Pinheiro, Universidade da Beira Interior (UBI) and Instituto de Telecomunicacoes (Portugal) for their work on  "Quality analysis of point cloud coding solutions."
2020 Best Paper
Alexandre Fenneteau, Pacal Bourdon, David Helbert, Christine Fernandez-Maloigne, and Christophe Habas (Quinze Vingts Hospital, University of Poitiers, I3M, Common Laboratory CNRS-Siemens, University and Hospital of Poitiers, Poitiers University Hospital) for their work on  "Learning a CNN on multiple sclerosis lesion segmentation with self-supervision."
2020 Best Student Paper
Matthew Finley (University of Iowa) for his work titled, "Variable precision depth encoding for 3D range geometry compression."
2016 Best Paper
Ricardo R. Garcia and Avideh Zakhor (University of California, Berkeley) for their work on  "Markerless motion capture with multi-view structured light."

2022 Committee

Conference Chairs

William Puech, Laboratory d’Informatique de Robotique et de Microelectronique de Montpellier (France)
Robert Sitnik, Warsaw University of Technology (Poland)
Tyler Bell, University of Iowa (United States)

Program Committee

Silvia Biasotti, Consiglio Nazionale delle Ricerche (Italy)
Florent Dupont, University Claude Bernard Lyon 1 (France)
Frédéric Payan,University of Nice Sophia Antipolis - I3S Laboratory, CNRS (France)
Stefano Tubaro, Politecnico di Milano (Italy)

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